Chi-Yao (Trey) Huang


Hello and welcome to my place. I'm Chi-Yao (Trey) Huang (黃祺堯).

I am currently pursuing my Ph.D. under the guidance of Professor Yezhou Yang at the School of Computing and Augmented Intelligence, Arizona State University. Prior to joining ASU, I served as a pioneering VR/AR engineer at VIVE (now part of Google), where I developed innovative VO/SLAM technologies that power nearly all VIVE products. I also hold a master's degree in Mechanical Engineering from National Taiwan University.

My research focuses on interpretable and controllable latent-space learning for embodied AI, connecting spatial perception, semantic understanding, and reasoning through structured visual representations.

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Profile picture

Publications

Project image
Domain Expansion: A Latent Space Construction Framework for Multi-Task Learning
Chi-Yao Huang, Khoa Vo, Aayush Verma, Duo Lu, Yezhou Yang
Proceedings of the International Conference on Learning Representations (ICLR), 2026
project page / paper / video / code /
@InProceedings{Huang2026DE, 
	author = {Chi-Yao Huang and Khoa Vo and Aayush Verma and Duo Lu and Yezhou Yang}, 
	title = {Domain Expansion: A Latent Space Construction Framework for Multi-Task Learning}, 
	booktitle = {Proceedings of the International Conference on Learning Representations (ICLR)}, 
	year = {2026}, 
}
Project image
VOCAL: Visual Odometry via ContrAstive Learning
Chi-Yao Huang, Zeel Bhatt, Yezhou Yang
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV), 2026
project page / paper / video / demo /
@InProceedings{Huang2026VOCAL, 
	author = {Chi-Yao Huang and Zeel Bhatt and Yezhou Yang}, 
	title = {VOCAL: Visual Odometry via ContrAstive Learning}, 
	booktitle = {Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)}, 
	year = {2026}, 
}

Projects

Toyota Mothership image
Toyota Mothership

The Toyota Mothership project aims to develop a versatile, general-purpose aerial robot designed to assist with transportation, communication networks, and disaster prevention.

  • Engineered a robust latent-centric pose estimation model for high-altitude aerial robots, leveraging IR and IMU sensor data to ensure reliability across diverse weather conditions.
Object-Oriented SLAM (OOI-SLAM) image
Object-Oriented SLAM (OOI-SLAM)

Simultaneous localization and mapping with zero-shot 3D object reconstruction.

  • Zero-shot 3D shape reconstruction from a single image.
  • Object recognition, tracking, and mapping.
  • Designed a new object-based error function for bundle adjustment.
A* Path Planning with a Biped Robot image
A* Path Planning with a Biped Robot

A* path planning for a biped robot.

  • Zero-moment-point motion planning for a biped robot.
  • A*-based obstacle avoidance.

Products

VIVE COSMOS image
VIVE COSMOS

VIVE COSMOS is the prototype of all VR, AR, and XR products in VIVE.

  • Developed the visual–inertial SLAM system for VR tracking.
  • Designed multiple-camera motion estimation and sensor fusion algorithms.
VIVE Focus 3 image
VIVE Focus 3

Enterprise-grade mixed reality headset with high-resolution displays and ergonomic comfort.

  • Developed the visual–inertial SLAM system for inside-out tracking.
  • Designed multiple-camera motion estimation and sensor fusion algorithms.
  • Collaborated with UX teams to optimize tracking for dynamic environments.
VIVE XR Elite image
VIVE XR Elite

Lightweight, modular XR headset built for immersive mixed reality experiences.

  • Implemented visual–inertial odometry algorithms optimized for low-latency XR.
  • Designed and prototyped the core data structures and processing pipeline for a mixed-reality system.
  • Engineered an obstacle avoidance system to enhance user safety in mixed-reality environments.
VIVE Flow image
VIVE Flow

Compact, glasses-style VR headset designed for wellness, streaming, and portability.

  • Designed the inside-out tracking algorithm for limited-FoV sensors.
  • Developed a prototype motion tracking pipeline integrating a real-time hand-tracking system.
  • Collaborated with optics and gaming teams to tune and optimize on-device performance.

Sponsors & Funding

Chi-Yao is supported by the ASU Ira A. Fulton Schools of Engineering Fellowship and Toyota Research Institute of North America (TRINA).